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Results for Game Technology. 6 records matched your search request.
Areas of expertise: Game Design, Computer Science, Video Games, Game Design, Game Studies, Software, Software Engineering, Game Technology
Biography, Education and Training
PhD, Information and Computer Science, Univ. of California, Irvine, 2000. MS, Information and Computer Science, Univ. of California, Irvine, 1994. BS, Electrical Engineering, Rensselaer Polytechnic Institute, 1989.
Press Contact
Tim Stephens
Senior Public Information Representative, Science & Engineering
stephens@ucsc.edu
831-459-4352
Areas of expertise: Video Games, Game Design, Game Studies, Fiction, Digital Media, Digital Humanities, Digital Arts, Game Studies, Game Technology, Game Design, Artificial Intelligence, New Media
Biography, Education and Training
Noah Wardrip-Fruin is a Professor of Computational Media at the University of California, Santa Cruz, where he co-directs the Expressive Intelligence Studio, a technical and cultural research group. Noah's research areas include new models of storytelling in games, how games express ideas through play, the literary possibilities of computational media, and how cultural software can be preserved, discovered, and cited. Noah has authored or co-edited five books on games and digital media f... more »
Areas of expertise: Art, Digital Arts, Video Games, Game Design, Game Studies, Game Technology
Biography, Education and Training
Ed has been teaching game students at UCSC since 2015 in hands-on digital art creation for video games. Much of his focus has been on instructing students in digital art through studio courses in digital painting, 3D modeling, texturing, rigging and animation. Having been a founder of two Independent video game companies(Santa Cruz Games and Boing, inc.), Ed started his work in the video game industry in 2000 with experience as a Senior Animator, Producer, Game Designer, as well as a 3D Generali... more »
Areas of expertise: Human Computer Interaction, Artificial Intelligence, Game Design, Game Technology, Visual Arts
Biography, Education and Training
Magy Seif El-Nasr is a Professor in Computational Media at the University of California, Santa Cruz, where she directs the Game User Interaction and Intelligence (GUII) Lab. Dr. Seif El-Nasr earned her Ph.D. degree from Northwestern University in Computer Science in 2003. Her research focuses on two goals (a) developing automated tools and techniques for authoring, adapting, and personalizing virtual environments (e.g., interactive narrative, believable characters, and visuals), and (b) developi... more »
Areas of expertise: Human Computer Interaction, Virtual Reality, Immersive, and Augmented Reality Environments, Game Technology, Video Games, Game Design, Game Studies, Computer Engineering
Biography, Education and Training
My life has led me through a journey of varying experiences such as optimizing autonomous drones with NASA Researchers, working security for Super Bowl 50, creating efficient traffic management systems, assembling high voltage electric car circuits, coaching K-8 judo, fiddling around with robotic exosuits, building robotic doggos, and designing interactive virtual environments. After tearing my elbow in a national judo match and undergoing reconstructive surgery, I became a passionate developer ... more »
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