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Results for Digital Arts. 10 records matched your search request.



Areas of expertise: Digital Arts, Digital Media, New Media, Science Studies, History of Science, Philosophy of Science, Software, Artificial Intelligence, Computer Science, Democracy


Biography, Education and Training

  Warren Sack is a media theorist, software designer, and artist whose work explores theories and designs for online public space and public discussion.  His artwork and research has been support by grants and fellowships from the NSF, the ACLS, Sunlight Foundation, and the IAS of Paris.  His artwork has been exhibited at SFMOMA, the Whitney Museum of American Art, the Walker Art Center, and the ZKM.  He has a BA from Yale College and a PhD from the MIT Media ... more »

Jennifer A Parker

Jennifer A Parker

Professor, Founding Director of UCSC OpenLab

Art Department

Areas of expertise: Art, Digital Arts


Biography, Education and Training

Parker received a B.A in art from the University of California Santa Barbara in 1990, attended The Skowhegan School Painting and Sculpture in Maine, and received her M.F.A. in Sculpture from Rutgers University in 1992. Professor Parker has been part of the faculty at the University of California Santa Cruz since 1999 in the Art Department.


Areas of expertise: Art, Film, Digital Arts



Areas of expertise: Activism, Art Theory, Contemporary Art, Feminist Theory, Aesthetics, American Studies, Chicana/o Studies, Critical Race and Ethnic Studies, Critical Theory, Digital Arts


Biography, Education and Training

BA, Philosophy, Yale University, New Haven PhD, History of Consciousness, University of California, Santa Cruz

Press Contact

Tim Stephens

Senior Public Information Representative, Science & Engineering

stephens@ucsc.edu

831-459-4352


Areas of expertise: Video Games, Game Design, Game Studies, Fiction, Digital Media, Digital Humanities, Digital Arts, Game Studies, Game Technology, Game Design, Artificial Intelligence, New Media


Biography, Education and Training

Noah Wardrip-Fruin is a Professor of Computational Media at the University of California, Santa Cruz, where he co-directs the Expressive Intelligence Studio, a technical and cultural research group.  Noah's research areas include new models of storytelling in games, how games express ideas through play, the literary possibilities of computational media, and how cultural software can be preserved, discovered, and cited. Noah has authored or co-edited five books on games and digital media f... more »

Ed Gregor

Ed Gregor

Continuing Lecturer

Art Department

Areas of expertise: Art, Digital Arts, Animation, Game Technology



Areas of expertise: Art, Aesthetics, Art Criticism, Art Theory, Digital Arts, Contemporary Art, Digital Media, History of Art and Visual Culture, Science and Technology, New Media


Biography, Education and Training

Dr. Shanken writes and teaches about the entwinement of art, science, and technology with a focus on interdisciplinary practices involving new media. Recent publications and presentations address art and shamanism, environmental art, sound art and ecology, and bridging the gap between new media and contemporary art.  His book Art and Electronic Media (Phaidon Press, 2009) has been expanded with an extensive, multimedia, multilingual Online Companion. Inventing the ... more »

Press Contact

criticalrealitiesstudio@gmail.com


Areas of expertise: Virtual Reality, Immersive, and Augmented Reality Environments, Critical Race and Ethnic Studies, Environmental Justice, Digital Arts, Digital Humanities, Digital Media, Gender Studies, Feminist Theory


Biography, Education and Training

micha cárdenas, PhD, MFA, is an artist, and Associate Professor of Critical Race & Ethnic Studies and Performance, Play & Design, at the University of California, Santa Cruz, where she directs the Critical Realities Studio. Her debut novel Atoms Never Touch (forthcoming October AK Press 2023) imagines trans latina love crossing multiple quantum realities. Her academic monograph Poetic Operations: Trans of Color Art in Digital Media (Duke UP 2022) was the co-winner of the Glor... more »

Samantha Gorman

Samantha Gorman

Assistant Teaching Professor

Computational Media

Press Contact

Shannon Deoul

shannon@razpr.com


Areas of expertise: Digital Arts, Performance, Virtual Reality, Immersive, and Augmented Reality Environments, Digital Humanities, Writing, Direction (Theater), Literature, Video Games, Game Design, Game Studies, New Media


Biography, Education and Training

Samantha Gorman is an interdisciplinary writer, director and artist who does practice-based research in interactive narrative, games, digital performance/theater, and the theory and practice of immersive media (AR/VR). Since 2014, she has been the co-lead of established art/game studio Tender Claws.   She is known for projects that make critical, creative interventions in form/technology (e-readers, mobile VR, AR, machine learning, biometrics), while also functioning as commercially relea... more »

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