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Results for Game Technology. 6 records matched your search request.


Jim Whitehead

Jim Whitehead

Associate Dean for Undergraduate Experience, Professor

Computational Media

Areas of expertise: Game Design, Computer Science, Video Games, Game Design, Game Studies, Software, Software Engineering, Game Technology


Biography, Education and Training

PhD, Information and Computer Science, Univ. of California, Irvine, 2000. MS, Information and Computer Science, Univ. of California, Irvine, 1994. BS, Electrical Engineering, Rensselaer Polytechnic Institute, 1989.

Press Contact

Tim Stephens

Senior Public Information Representative, Science & Engineering

stephens@ucsc.edu

831-459-4352


Areas of expertise: Video Games, Game Design, Game Studies, Fiction, Digital Media, Digital Humanities, Digital Arts, Game Studies, Game Technology, Game Design, Artificial Intelligence, New Media


Biography, Education and Training

Noah Wardrip-Fruin is a Professor of Computational Media at the University of California, Santa Cruz, where he co-directs the Expressive Intelligence Studio, a technical and cultural research group.  Noah's research areas include new models of storytelling in games, how games express ideas through play, the literary possibilities of computational media, and how cultural software can be preserved, discovered, and cited. Noah has authored or co-edited five books on games and digital media f... more »

Ed Gregor

Ed Gregor

Continuing Lecturer

Art Department

Areas of expertise: Art, Digital Arts, Video Games, Game Design, Game Studies, Game Technology


Biography, Education and Training

Ed has been teaching game students at UCSC since 2015 in hands-on digital art creation for video games. Much of his focus has been on instructing students in digital art through studio courses in digital painting, 3D modeling, texturing, rigging and animation. Having been a founder of two Independent video game companies(Santa Cruz Games and Boing, inc.), Ed started his work in the video game industry in 2000 with experience as a Senior Animator, Producer, Game Designer, as well as a 3D Generali... more »

Magy Seif El-Nasr

Magy Seif El-Nasr

Professor and Department Chair

Computational Media

Areas of expertise: Human Computer Interaction, Artificial Intelligence, Game Design, Game Technology, Visual Arts


Biography, Education and Training

Magy Seif El-Nasr is a Professor in Computational Media at the University of California, Santa Cruz, where she directs the Game User Interaction and Intelligence (GUII) Lab. Dr. Seif El-Nasr earned her Ph.D. degree from Northwestern University in Computer Science in 2003. Her research focuses on two goals (a) developing automated tools and techniques for authoring, adapting, and personalizing virtual environments (e.g., interactive narrative, believable characters, and visuals), and (b) developi... more »

Aviv Elor

Aviv Elor

Adjunct Professor, Co-Founder of Immergo Labs

Computational Media

Areas of expertise: Human Computer Interaction, Virtual Reality, Immersive, and Augmented Reality Environments, Game Technology, Video Games, Game Design, Game Studies, Computer Engineering


Biography, Education and Training

My life has led me through a journey of varying experiences such as optimizing autonomous drones with NASA Researchers, working security for Super Bowl 50, creating efficient traffic management systems, assembling high voltage electric car circuits, coaching K-8 judo, fiddling around with robotic exosuits, building robotic doggos, and designing interactive virtual environments. After tearing my elbow in a national judo match and undergoing reconstructive surgery, I became a passionate developer ... more »

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